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Josh <som### [at] microsoft com> wrote:
> I have a simple radiosity scene, a cylinder with ambient 1 encased in a much
> bigger cylinder filled with cylindrical media. For some reason I cant
> fathom, I cant see the media. If there some setting that needs to be turned
> on for radiosity and media to interact
AFAIK media does not take radiosity samples (that would be prohibitively
slow).
You can make media to affect the illumination of surfaces (using
radiosity) but not the other way around.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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