POV-Ray : Newsgroups : povray.binaries.images : Another RSOACP : Re: Another RSOACP Server Time
7 Nov 2024 19:23:00 EST (-0500)
  Re: Another RSOACP  
From: Xplo Eristotle
Date: 28 Jun 2004 13:15:44
Message: <40e05240$1@news.povray.org>
Vincenzo Marchese wrote:

> SomeOne wrote:
> 
>> "Vincenzo Marchese" <v.m### [at] arsretianet> schreef in bericht
>> news:40dff286@news.povray.org...
>> | Hi you all,
>> |
>> | I would like to have comments on my contribute to the rsoacp series.
>> |
>> | I have stolen the rusty texture somewhere ...  ;)
>>
>> Looks real good. If only you could make some variation on the tile 
>> surface so
>> that they don't all look exactly the same. That would make it perfect
>>
>>
> Thanks, I have played a few with the isosurface object but I managed 
> only to have a random variation on the pigment that is substracted from 
> the surface.
> I have to try to get some more variable parameters for it

It needs some translation or something. Assuming that every tile is 
generated separately, try using something like

pattern(x+(random number * 1000), y, z)

in your iso function.

The sphere reminds me of something I did a couple of years ago when I 
was playing with rusty textures.

-Xplo


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