Im am still a novice with povray, which means i dont understand a lot
about povray. How do i go about creating a rough surface (for example
the randomness/roughness of the surface of a rock). From what i have
read so far I can use an isosurface to achieve this, or is there
something else that will work better.
If isosurface is the way to go how can i apply it to a object that i
have declared / created?
Regards
Martin.
Post a reply to this message
|