POV-Ray : Newsgroups : povray.general : Looking for interesting "docking" shape : Re: Looking for interesting "docking" shape Server Time
2 Aug 2024 22:17:39 EDT (-0400)
  Re: Looking for interesting "docking" shape  
From: Micha Riser
Date: 25 Jun 2004 15:13:52
Message: <40dc7970@news.povray.org>


> if triangulation isn't absolutely neccessary, you
> might try this general method:
> 
> #declare DockingShape1 = /* a CSG-able object */
> #declare AuxiliaryShape = /* a different CSG-able object */
> 
> #declare DockingShape2 = difference {
>   object { AuxiliaryShape }
>   object { DockingShape1 }
>   }
> 

Yes, that is a possibility. I do not need perfect fitting tough, it's even
better when the fit is not perfect. Finally I will need a triangulation but
there are also programs for CSG on meshes (Never used them though but I
strongly believe to have seen this to be claimed on some feature lists).

- Micha


-- 
Personal Page: http://www.povworld.de/michariser/en/
POV-Ray Objects Collection: http://objects.povworld.org


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