POV-Ray : Newsgroups : povray.general : Ver. 3.6 speed : Re: Ver. 3.6 speed Server Time
3 Aug 2024 00:26:56 EDT (-0400)
  Re: Ver. 3.6 speed  
From: Groucho
Date: 22 Jun 2004 03:15:46
Message: <40d7dca2@news.povray.org>
It happens with all type of scenes but I'll give you an example. It uses
transparencies, only one simple light and radiosity.

----------------------------------------------------------------------------
-------
global_settings {
  assumed_gamma 1.0
  radiosity{}
}

camera {
  location <0,0,-3>
  look_at <0,0,0>
}

light_source {
  <0,0,0>
  rgb 1
}

#declare r=seed(2);
#declare i=0;

#while (i<100)
 #declare x1=2*rand(r)-1;
 #declare x2=2*rand(r)-1;
 #declare x3=2*rand(r)-1;
 #declare r1=sqrt(x1*x1+x2*x2+x3*x3);
 #if (r1<1)
  sphere  { <x1,x2,x3> rand(r)*0.2
   pigment {rgbt <rand(r),rand(r),rand(r),rand(r)>}
   finish { phong 0.2
    phong_size 10
    ambient 0.05
   }
  interior {ior 2}
  }
 #end
 #declare i=i+1;
#end
----------------------------------------------------------------------------
--------------------
Cheers

Groucho.


"Apache" <apa### [at] hotmailcom> wrote in message
news:40d76cae$1@news.povray.org...
> Could you be a bit more specific?
>
> What kind of scene is it?
>
>


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