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Richard Smith wrote:
> I've tried changing all the parameters but am unable to make the image any
> more complete than it is.
humm...well, here's my code for the isosurface...with commentary
#include "functions.inc"
#declare fn_MarsPigm=function{
pigment{
image_map{
tga "D:\3D\Textures\Mars\RMv3_Bump16K.tga"
map_type 1
once
interpolate 4
}
scale <-1,1,1> // right-hand rule; makes more sense to me,
rotate 90*x // since i started out doing autosketch/cad
}
}
isosurface{
function{f_sphere(x, y, z, 3375)-fn_MarsPigm(x, y, z).red*30}
// mars mean diam 3375 km, topo range 30 km...the image is greyscale
// but pov's 'gray' function is weighted...? so i used red component
contained_by{sphere{0,5000}} // probably a bit much O.o;;
pigment{
image_map{
jpeg "D:\3D\Textures\Mars\RMv3_FlatColor4K.jpg"
map_type 1
once
interpolate 4
}
scale <-1,1,1>
rotate 90*x
}
}
EOF
i included it in a moray document with some other stuff, and voila!
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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