POV-Ray : Newsgroups : povray.binaries.images : radiosity and textures? : radiosity and textures? Server Time
7 Nov 2024 19:24:43 EST (-0500)
  radiosity and textures?  
From: Bill Hails
Date: 21 Jun 2004 15:04:25
Message: <40d73138@news.povray.org>
Sorry if this isn't exactly the right place for
a question, but I've a couple of pictures to post
to support it.

I've been working on a texture for tree bark. With
conventional lighting and no radiosity it looks
pretty much ok in my opinion (norad.jpg), but when
I try it out in my scene, with radiosity and very
little conventional light it looks very different
and substantially worse (rad.jpg).
I have normal on and recursion_limit 2 in the
radiosity block, the texture itself is at
http://thyme.homelinux.net/Bark.inc.html
if it's relevant.

-- 
Bill Hails
http://thyme.homelinux.net/


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Attachments:
Download 'norad.jpg' (11 KB) Download 'rad.jpg' (9 KB)

Preview of image 'norad.jpg'
norad.jpg

Preview of image 'rad.jpg'
rad.jpg


 

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