Shay,
Why orthographic rather than perspective? I note that the equivalent
render in a perspective camera would use an angle of 9.5. I guess
I've never understood the advantage of orthographic cameras, as
perspective seems to more closely approximate the human eye.
My take on using POV to graph in 3D is to use perspective,
since other graphics systems can give you a flat image.
H
"Shay" <rrr.rrr.r> wrote in message news:40d1dc33@news.povray.org...
>
> "1ternaut" <ded### [at] sparkwire com> wrote in message
> news:40cfa078@news.povray.org...
>
> Look in povray.text.scene-files for an example scene with documentation
> references
>
> -Shay
>
>
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