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leseur sylvain nous apporta ses lumieres ainsi en ce 18/06/2004 10:12... :
>Thanks again again. I try that
>Friendly Sylvain
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>>In your sample scene, change your containing sphere to: torus{.5, .25...
>>Comment out boxed, spherical and cylindrical.
>>Add: wood rotate 90*x
>>Thats all!
>>You may try granite with this density_map:
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Scale the pigment by .5 give something more interesting.
>>[.75 rgb 0]// Mostly empty
>>[.9 rgb 5]// but with some high density spots
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>>For the text, give it a transparent pigment: pigment{rgbt 1}
>>Then give it an unpatterned media. It will look like:
>>interior{media{emission 1 density{ rgb 1}}}}
>>That media will probably have to have a high density.
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>>Alain
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One more experiment you may try:
crackle scale .4
density_map{[.01 rgb 2][.12 rgb 0][.7 rgb 0][.9 rgb<2,0,0>]
An irregular 3D latice with some red fuzy spots
Alain
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