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Thanks again again. I try that
Friendly Sylvain
> In your sample scene, change your containing sphere to: torus{.5, .25...
> Comment out boxed, spherical and cylindrical.
> Add: wood rotate 90*x
> Thats all!
> You may try granite with this density_map:
> [.75 rgb 0]// Mostly empty
> [.9 rgb 5]// but with some high density spots
>
> For the text, give it a transparent pigment: pigment{rgbt 1}
> Then give it an unpatterned media. It will look like:
> interior{media{emission 1 density{ rgb 1}}}}
> That media will probably have to have a high density.
>
> Alain
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