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Completly newbe, i used that :
#include "colors.inc"
background{White}
camera {
angle 15
location <0,2,-10>
look_at <0,0,0>
}
light_source { <10, 20, -10> color White }
cylinder {
<-1000,-1000,-1000>, // starting point
<1000,1000,1000>, // ending point
0.002 // radius
pigment { rgb 0.1 } // white
}
it is working, i have a line, but, in fact i am not satisfied, because i
need the line x=y=z to show only certain points of it with and & function,
for exemple i need to see point of space where x=y=z and x is even and x
different of x * 10 ;o)
> Well, the cylinder that I described is:
>
> cylinder {
> <-100,-100,-100>, // starting point
> <100,100,100>, // ending point
> 0.1 // radius
>
> pigment {rgb 1} // white
> }
>
> You'll also need a light source and a camera.
>
> If this is new to you, then I strongly suggest you read the tutorials that
> come with POV-Ray. Start by clicking on the button in POV-Ray that says
> "Scene", which will bring you to the help files.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
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