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"FCB" <nomail@nomail> wrote in message
news:web.40ce359f86b59361dc24a13d0@news.povray.org...
> is there a way to make a hemishere?
I'll answer with one complete simple solution, but if you're asking about
something more than what's shown below feel free to ask more.
/* BEGIN simple hemisphere */
camera {location -4*z look_at 0}
light_source {-100*z,1}
#declare Hemisphere=
intersection {
plane {-y,0} // could use x, instead of y, for East/West
// negative y for northern hemisphere, positive for southern
sphere {0,1}
pigment {color rgb <1,1,1>}
}
object {Hemisphere
rotate < 15 , 0 , 0 > // to turn whichever way needed
translate -1.25*x} // put on left side
/* and to hollow it out... */
difference {
object {Hemisphere}
sphere {0,1 // cutaway object
pigment {color rgb <1,0,0>}
scale 0.9 // scale for thickness ( nearer 1 is thinner)
}
rotate < 15 , 0 , 0 > // to turn whichever way needed
translate 1.25*x // put on right side
}
/* END */
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