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Thanks, I hadn't thought of that I'll check further.
Mick
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:cah8b8$h3j$1@chho.imagico.de...
> Mick Hazelgrove wrote:
> > Code in p-b.s-f
> >
>
> It is probably the 'noise_generator 3'. I don't know why it is
> different in 3.6 but the bad thing about this is it does not even solve
> the problems ng 3 has (i.e. regularities in the patterns). See
attachments.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______
>
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