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> The way it works is the master opens a new session, delivering
> "command-line" arguments over RPC. Then, the MegapovXRS slave parses the
> scene, shoots any photons and then waits for tile requests. When tiles
> come in they are rendered *without* having to parse or shoot photons
> again. This should provide a substantial boost (compared to a pure
> script based approach) when it comes to network rendering scenes with
> long parse times.
Wow! That's good.
Is it Linux- or Windows-based ?
> I have a highly functional beta here and I'm working as we speak on
> preparing it for release to my beloved POV-Ray community for review.
Can't wait to see that!
Best,
S.
>
> Best Regards,
> George Pantazopoulos
> http://www.gammaburst.net
>
>
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