POV-Ray : Newsgroups : povray.general : Distributed render : Re: Distributed render Server Time
3 Aug 2024 08:08:20 EDT (-0400)
  Re: Distributed render  
From: Steven Pigeon
Date: 11 Jun 2004 13:23:27
Message: <40c9ea8f@news.povray.org>
> The way it works is the master opens a new session, delivering
> "command-line" arguments over RPC. Then, the MegapovXRS slave parses the
> scene, shoots any photons and then waits for tile requests. When tiles
> come in they are rendered *without* having to parse or shoot photons
> again. This should provide a substantial boost (compared to a pure
> script based approach) when it comes to network rendering scenes with
> long parse times.

Wow! That's good.

Is it Linux- or Windows-based ?


> I have a highly functional beta here and I'm working as we speak on
> preparing it for release to my beloved POV-Ray community for review.

Can't wait to see that!

Best,

    S.

>
> Best Regards,
> George Pantazopoulos
> http://www.gammaburst.net
>
>


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