POV-Ray : Newsgroups : povray.general : Is anybody interested in beta testing JPatch (a 3d modeler)? : Re: Is anybody interested in beta testing JPatch (a 3d modeler)? Server Time
3 Aug 2024 02:20:53 EDT (-0400)
  Re: Is anybody interested in beta testing JPatch (a 3d modeler)?  
From: Sascha Ledinsky
Date: 11 Jun 2004 03:31:50
Message: <40c95fe6$1@news.povray.org>
stephen parkinson wrote:

 > well i found one undo that didn't work, the new button is not undoable

You're right, I'll add a warning dialog.

> a feature that would be useful to me, would be too be able to 'hide' bits

It's implemented in the latest development version.

About extruding: Perhaps the X/Y/Z lock buttons can help.
I have also thought about a "rail extrude" feature, which would extrude 
a curve along another one, or even "bi-rail extrude" (to extrude a curve 
along two other curves, to create e.g. the hull of a ship), but these 
features won't make it into the current version...

> also it would be exceedingly useful to be able to import version 2 spt 
> files
> and maybe save as spt2 from v3 ?

Importing is implemented (in the file/import menu). Someone already 
suggested that it should be smart enough to guess the file type from the 
extension :) ...
Exporting is tricky, as sPatch neither supports hooks nor five-sided 
patches.

> (my logic is you probably already have most of the code :-)
> as you've gone the xml route, would you consider importing paths from 
> gimp version 2, they save as svg(??) format

I've no expirence with gimp, what is a path and what is it used for?

> implementing that lot should keep you busy :-)

I'll continue to improve the modeler, but will also focus on animation 
features...

> only if you think they're useful suggestions
> 
> stephen

Thanks a lot!
-sascha


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