POV-Ray : Newsgroups : povray.beta-test.binaries : Re: radiosity nag. : Re: radiosity nag. Server Time
4 May 2024 21:31:55 EDT (-0400)
  Re: radiosity nag.  
From: Thorsten Froehlich
Date: 6 Jun 2004 03:04:54
Message: <40c2c216@news.povray.org>
In article <web.40c1fbd29346345c307441310@news.povray.org> , "fomhorian" 
<fom### [at] hotmailcom> wrote:

> Christoph Hormann <chr### [at] gmxde> wrote:
>> fomhorian wrote:
>> > Example images of my little
>> > radiosity problems.
>>
>> I don't see anything indicating this difference being related to
>> radiosity and i also don't see a reason why the 3.5 version should be
>> 'correct' while the other is wrong.  If you want to know what causes
>> this difference you will have to post the code (only a minimal scene,
>> not the whole mesh!)
>>
>> Christoph
>>
>> --
>> POV-Ray tutorials, include files, Sim-POV,
>> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
>> Last updated 01 May. 2004 _____.//^>_*_<^/.______
>
> Okay, here it is!
> The scene isn't really that big w the mesh either but...

Looking at the render of the scene you provided, I cannot see anything
wrong.  What wrong output should one expect to see in the scene you posted?

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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