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Danny nous apporta ses lumieres ainsi en ce 2004/06/04 23:40... :
> Is there a way I can make the transition smooth even from a point of view
>
>nowhere near perpendicular? It's fine when viewed from the pos. y
>direction, but from the neg. y direction it looks like a full sphere (not
>half-sphere) in front of a black background, and that the cylinder stops
>short and is black when viewed through the base. (I hope you can understand
>the picture I'm trying to describe, since I can't attach pictures.) When I
>change it from a merge to a union, it looks fine from the neg. y direction,
>but from the pos. y direction the media doesn't transition well. Is there a
>way to make it transition well from both directions?
>
>Danny
>
I don't know how. I my testings, that's exactly what I got. I think that
the spherical media just continue and mixes with the other even if it's
bounding shape is an half-sphere. Try removing the sylindrical media,
but keep the cylinder container, to check it.
Alain
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