POV-Ray : Newsgroups : povray.binaries.images : landscape update 2 : Re: landscape update 2 Server Time
13 Nov 2024 17:47:33 EST (-0500)
  Re: landscape update 2  
From: Zeger Knaepen
Date: 4 Jun 2004 18:17:58
Message: <40c0f516@news.povray.org>
"Ron Mayer" <rm_### [at] cheapcomplexdevicescom> wrote in message
news:40c0ee31$1@news.povray.org...
> Zeger Knaepen wrote:
> > I think the water is good enough like this :)
>
> I really like the (slightly clearer/bluer than life) water.
>
> The landscape is so good, it really makes the media sampling of the
> clouds near the horizon stand out.
>
> What do people find the best way to avoid that?  Break up the sky
> into lots of smaller media containers around each cloud?  Some cool
> new MegaPov feature?

tnx, but no media was used for the clouds :)

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.