POV-Ray : Newsgroups : povray.general : blurr effect : Re: blurr effect Server Time
3 Aug 2024 02:17:49 EDT (-0400)
  Re: blurr effect  
From: Rune
Date: 31 May 2004 08:56:15
Message: <40bb2b6f$1@news.povray.org>

> Otherwise, megapov 0.7 has a motion blur feature
> that can work on part of a scene.
>
> Or you could do it by hand by adding some
> transparency to your textures and having several
> copies of the object with slight movement
> (actually, I think that's how megapov's motion
> blur works internally).

No it's not, and in many cases it's a very bad approach, since it lets
you see the inside of the object, the different copies cast shadows on
each other and appear in each others' reflections etc. You may be able
to tweak the effect to minimize the side-effects, but sometimes you
can't get rid of them all. MegaPov 0.7 on the other hand internally
renders the objects several times and averages the results (which has no
side-effects). :)

Rune
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