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There are probably some programs which read meshes in POV-Ray format
and export them in other formats, but if you are unable to find one,
you can try my mesh compressor program which can read meshes and mesh2s
and output in the pcm format.
The pcm format is very simple to read and you can make a converter to
some other format even with POV-Ray itself (as long as the target format
is in ASCII).
The compressor supporting mesh2 is not yet officially released, but
a very stable beta version can be downloaded here:
http://www.cs.tut.fi/~warp/WinMeshcomp30_beta3.zip
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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