POV-Ray : Newsgroups : povray.general : Heat haze... : Re: Heat haze... Server Time
3 Aug 2024 04:14:02 EDT (-0400)
  Re: Heat haze...  
From: Rune
Date: 19 May 2004 02:49:29
Message: <40ab0379@news.povray.org>
Gilles Tran wrote:
>
> Rune wrote:
>> There probably are cases where it suffices, but
>> in general this solution is not suitable, since
>> it is not dependent on distance.
>
> I know, I know, but it's cheap (to create) and
> fast (to render), and cheap and fast solutions
> should always be tried before more expensive and
> slower ones...

True. :)

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com **updated Apr 27**
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.