|
|
Tim Nikias v2.0 wrote:
> Are you using different lightsources, ambient lighting, how about
> assumed_gamma in global_settings? These may all be a factor. Then,
> is the former code from an earlier POV-Ray, e.g. 3.5? The
> Noise-Generators and some other stuff got changed from 3.5 to 3.6,
> so some textures will look different.
>
i still use 3.5. but i will remind later.
Post a reply to this message
|
|