Christopher James Huff wrote:
> I have never found such a case. Planes will give extremely unrealistic
> horizon effects, simply because the horizon is an infinitely distant
> flat line.
In theory a sphere with a radius of about 6000 km, centered at y = -5999 km
should be the best solution - but then you should use a sphere (the earth)
instead of a ground plane too - and media instead of ground fog - and ...
For clouds I still prefer (layered) planes, and with some ground fog the horizon
looks quite good.
But what I really tried to say is that a large sphere centered near the camera
location gives unrealistic clouds...
-sascha
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