Hey, just had a thought. You've created a macro for placing blocks into a
surface which is very cool. How about extending your coolness!?
Your could use that same technique to build a mesh that traversed a
landscape, which would create a memory saving alterative and allow you to
apply a "road" like texture to the whole thing!
Just an idea. ( But I really hope you do it, cos your a clever
chap!!!!!!!!!!)
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