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Alex Kluchikov wrote:
> Hm... Don't I have an imagination? There are a great deal, a MEGA lot of
> reflective spheres on checkered planes here! But I can not keep myself off
> posting another one. :)
> Now some words about the scene. The sphere is just a sphere and the plane
> is just plane. 3 slightly colored lights and environment sphere are common
> for all scenes I made.
> The real trick is plane texture. I found out a way to create checker bump.
> It is multiplication of 2 perpendicular sines (sin(x)*sin(z)), powered and
> normalized into range of (0, 1). This pattern looks like blurred checker and
> appears to be very suitable for bumping. If you want more detailed
> description, I'll post the source.
> I'll be glad to receive comments.
> By the way, I'm going to move to another city, Kiev, about 1000 km far
> from mine. I was suggested to become a game developer. I Hope, I will find
> time to create scenes and to post them here. Wish me good luck, please.
> Sincerely Yours,
> Alex Kluchikov.
It's the nicest sphere-on-reflective-plane image I've ever seen, anyway :-)
--
Respectfully, "Leave it to the coward to make a religion
Dan P of his cowardice by preaching humility."
- George Bernard Shaw
http://<broken link>
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