POV-Ray : Newsgroups : povray.binaries.images : Texture map not handling finishes properly? : Re: Texture map not handling finishes properly? Server Time
7 Nov 2024 17:27:43 EST (-0500)
  Re: Texture map not handling finishes properly?  
From: Samuel Benge
Date: 3 Jul 2004 16:46:52
Message: <40E71ACF.1040200@hotmail.com>
gonzo wrote:
<snip>

> I get no problem with the texture mapping when applying it to a sphere 
> or cylinder, so I suspect your problem is in how textures apply to blobs.
> 
> RG


Yes, it looks exactly like classic blob texture blending...... when one 
blob component uses a different texture, and that texture is 
interpolated smoothly to the next blob component's texture.....

-Sam


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