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Well I don't know about books, at least, not that you'll find outside
a college bookstore. But I have a program that seems fairly decent that
I use to brush up on my math skills. It's called Highscool math
advantage 2000. From Encore Education. The version I have is
cross-platform. I think they update it every year and it covers
everything. Pre-Algebra, Algebra 1, Algebra 2, Geometry, Trig, Pre-Calc,
Calc, and Statistics. It makes use of visual aides, short quizzes and
timed tests.(you set the time.)
As for the Required math: I must admit I don't do anything nearly as
complex as some around here, but I find that a firm grasp on basic math
(i.e. addition, subtraction, multiplication and division.) serve for most
things. Occasionally I'll resort to some fairly simple algebra and a few
well documented trig functions I found on
http://www.hoboes.com/html/NetLife/POV/ ).
Unless you're planning to get into programming complex macros, I
shouldn't think you'd need more than that, or at least, not much more.
Although I could be wrong.
The thing I've found the most essential is Persistance. There's a
reason the word is part of the name.
ADB
Calidore wrote:
> Finally ready to start playing with POVRay, but even though math was
> always my strong point in school, I have only a high-school education,
> and that ended 20 years ago. So, two questions:
>
> 1) Aside from the obvious basic geometry, what areas of math are most
> useful for basic and advanced POVRay use?
>
> 2) What are the best easy-to-find books (the kind I could find at
> Barnes & Noble et al) for brushing myself up on/teaching myself said
> math?
>
> Thanks!
>
> Calidore
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