POV-Ray : Newsgroups : povray.binaries.images : Fountain : Re: Fountain Server Time
14 Nov 2024 12:24:33 EST (-0500)
  Re: Fountain  
From: Anthony D  Baye
Date: 1 Jul 2004 19:52:54
Message: <40E4A3D6.9D4E3CD7@sdsmt.edu>
I'm glad you like it.

Hugo Asm wrote:

> > The latest render of my Fountain.
>
> I like the design very much. The size and thickness of all elements fit well
> together and pleases the eye. I haven't seen a fountain like that before.
> Are you modelling from a reference or is it free fantasy?

I was trying for a hint of Arabic or Middle eastern influences, I like the
style of architecture.
The concept, however, is all mine:  So far as I know, there is no fountain that
looks like this one.

> The only sad thing
> about this image is the time for tracing: almost 16 hours you say! When you
> say "trace" are you referring to rendering-time or do you mean parsing
> (setting up the water particles)?

The actual parsing takes about nine minutes, that's the Spray macro at work.
It takes slightly longer for photons to parse, the glass is slow, but what
really slows it down are the water
and the isosurfaces.  I've tried to optimize them but they're just really
slow.  Especially the wraught copper grate
at the base.  So far I haven't been able to render more than one pass with
radiosity becouse my computer is too slow,
it chokes on the water.

> In any case I think it's too much. Maybe
> it can be optimised. It could be worth the extra effort. It's much easier to
> continue with the next step - to play with textures and lighting - when your
> model renders quickly.
>
> Regards,
> Hugo
>
Part of the problem is my machine, I'm using a Macintosh G4 400 Mhz Tower with
a truely pitiful ammount of RAM.
I'm looking at upgrading to a 2.6 Ghz G5 w/ at least 512 Mb of RAM sometime,
maybe this fall but, as a student, I have
little control over my budget.

A.D.B


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