POV-Ray : Newsgroups : povray.general : non-transparent SSS and interior texture with mesh2 : Re: non-transparent SSS and interior texture with mesh2 Server Time
3 Aug 2024 10:20:39 EDT (-0400)
  Re: non-transparent SSS and interior texture with mesh2  
From: Warp
Date: 8 May 2004 17:24:10
Message: <409d4ffa@news.povray.org>
anto matkovic <ant### [at] matkoviccom> wrote:
> Right question is, how I can apply interior_texture in texture_list, or I
> need some other way?

  You can't specify the interior_texture of individual triangles in a mesh.
You can only specify one for the whole mesh (at the 'mesh2' block level).

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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