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I forgot that the scene has a gamma too, but that's because I mostly deal
with assumed_gamma 1.
Anyway, what I meant to say was that the correction for display gamma should
take place after anti-aliasing, like this:
Correct for scene gamma -> Anti-alias -> Correct for display gamma
-- QZ
"Thorsten Froehlich" <tho### [at] trf de> wrote in message
news:409d1f27@news.povray.org...
> In article <409d18b2$1@news.povray.org> , "QZ" <pik### [at] hotmail com>
> wrote:
>
> > POV-Ray seems to apply gamma correction before anti-aliasing instead of
> > after. Is there any particular reason for this?
> >
> > (I know it makes a small difference for most cases, but I was testing
text
> > rendering, with the background being completely black and the text being
> > completely white. As you know, gamma correction doesn't affect 0 or 1;
only
> > the values in-between.)
>
> POV-Ray works as designed and has been discussed before. This is not a
bug.
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: tho### [at] trf de
>
> Visit POV-Ray on the web: http://mac.povray.org
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