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Paul Bourke wrote:
> I've run the short code and the fractal competitions, see
> http://astronomy.swin.edu.au/~pbourke/povray/scc3/final/
> http://astronomy.swin.edu.au/~pbourke/povray/povfrac/final/
>
> Are you sick of these competitions or is there still interest?
Carry on with it, the last two contests were great and I'd love to see more -
it's a nice alternative to the IRTC, and as such I don't think that the
frequency is too high.
> If the later then how about another in the near future, what about these options?
> 1. Limited geometry. eg: Create a scene with no more than 10 objects from
> the following list: sphere, cylinder, cone, box.
> 2. Special geometry. eg: Create a scene using only one high level primitive,
> but as many of them as you like, for example: a supershape.
> 3. Create a 3D scene which when rendered from a particular position forms an
> image that tiles the plane.
I like number 3.
> Feel free to suggest others.
How about a short-code-contets for animations? Perhaps a 100 frame loop rendered
in 320x240, with some restrictions on the size of the code, the objects used,
render-time,...
Just an idia.
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