POV-Ray : Newsgroups : povray.binaries.images : My LOTW project (145K) : Re: My LOTW project (145K) Server Time
28 Dec 2024 11:35:24 EST (-0500)
  Re: My LOTW project (145K)  
From: stephen parkinson
Date: 30 Apr 2004 02:12:52
Message: <4091ee64@news.povray.org>
Jaime Vives Piqueres wrote:
> stephen parkinson wrote:
> 
>> first thought, where is it? second - photo, third - has the Loch Ness 
>> monster moved residence :-)
> 
> 
>   You mean the foam in the middle of the lake? This is a side effect of 
> the foam technique... nothing misterious, I hope: I've enough with the 
> artifacts! :)
> 
>> some silly questions
>> what is the range of x,y,z in the pic for the iso-surfaces?
> 
> 
>   The container is box{<-200,0,-200>,<200,8,200>}, although the peaks 
> rarely reach the "ceil". I tried to keep the scene scale somewhat like 
> 1=1km.
> 
>> do you do the iso as <-1,-1,-1> to <1,1,1> and scale ?
> 
> 
>   No, I never scale isosurfaces! I've the superstitious believe that 
> scaling them increases render times...
> 
>> how do you do the houses, csg - yes- but what size typically as a 
>> standalone object for devel, and then scale by some factor, to fit in, 
>> process of emphirical adjustment until it looks right?
> 
> 
>   They are just a bunch of boxes. I scale them randomly to have sizes 
> between 5 and 15 metters of side (in the scene scale).
> 
>> please post source or some tantalising snippets to aid understanding ?
> 
> 
>   Wait, I'm still cleaning and commenting it. And the web page for the 
> LOTW project must be done too...
> 
> -- 
> Jaime
> 
interesting

one minor critism, the houses all have shiny white walls facing the 
camera, darken it to a sort of mushroom off-white might fit in the scene??
also no windows, just some darker squares would suffice at longer range ?

stephen


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