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stephen parkinson wrote:
> first thought, where is it? second - photo, third - has the Loch Ness
> monster moved residence :-)
You mean the foam in the middle of the lake? This is a side effect of
the foam technique... nothing misterious, I hope: I've enough with the
artifacts! :)
> some silly questions
> what is the range of x,y,z in the pic for the iso-surfaces?
The container is box{<-200,0,-200>,<200,8,200>}, although the peaks
rarely reach the "ceil". I tried to keep the scene scale somewhat like
1=1km.
> do you do the iso as <-1,-1,-1> to <1,1,1> and scale ?
No, I never scale isosurfaces! I've the superstitious believe that
scaling them increases render times...
> how do you do the houses, csg - yes- but what size typically as a
> standalone object for devel, and then scale by some factor, to fit in,
> process of emphirical adjustment until it looks right?
They are just a bunch of boxes. I scale them randomly to have sizes
between 5 and 15 metters of side (in the scene scale).
> please post source or some tantalising snippets to aid understanding ?
Wait, I'm still cleaning and commenting it. And the web page for the
LOTW project must be done too...
--
Jaime
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