POV-Ray : Newsgroups : povray.newusers : Broken Stone : Re: Broken Stone Server Time
5 Nov 2024 07:20:17 EST (-0500)
  Re: Broken Stone  
From: Tom Melly
Date: 28 Apr 2004 04:20:58
Message: <408f696a@news.povray.org>
"SkinRock" <ski### [at] skinrockcom> wrote in message
news:web.408f3b87a5f405d44e6ccf840@news.povray.org...

> difference{
> cylinder {
>   0*x,  .75*x,  1
>   rotate y*60
>   texture { T_Grnt25 }
> }
> cylinder {
>   -1*x,  2*x,  .4
>   rotate y*60
>   texture { T_Grnt25 }
> }
> }

I wouldn't try CSG to get the broken look. Depending on resolution, either use
normals (if high res. not needed) or make your object an iso-surface (for high
res.).

If I get some time later, I'll post an example of each.


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