POV-Ray : Newsgroups : povray.binaries.images : Help: Brushed metal: POV Ray 3.1 > 3.5 : Re: Help: Brushed metal: POV Ray 3.1 > 3.5 Server Time
13 Nov 2024 22:23:59 EST (-0500)
  Re: Help: Brushed metal: POV Ray 3.1 > 3.5  
From: Dan P
Date: 26 Apr 2004 21:58:22
Message: <408dbe3e$1@news.povray.org>
Dustin wrote:

>         Thanks to Dan P's post I was able to create in POV Ray 3.1 
> a brushed metal that looked very similar to the "before" picture, which I
> was entirely happy with. But I have since upgraded to POV Ray 3.5 and the
> EXACT same settings produce the horrible mess in the "after" picture. My
> normal settings are:
> 
> normal {
>    granite
>    0.1
>    scale <0.1, 20, 1>
> }
> 
> I've tried changing changing the depth, scale, rotation, bump depth,
> accuracy, noise generator, and turbulence but I can't achieve the same
> effect in 3.5, what am I doing wrong?

Looks like the light source is /in/ the object somehow...?
-- 
Respectfully,
Dan P
http://<broken link>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.