RPG legend has it that dice have a will and personality of their own.
Some dice are good and serve their master well, while others are evil
and like to roll badly. Some gamers believe that dice can be influenced
toward good or evil, either by using a system of rewards and punishments
to encourage the proper behavior, or by grouping new dice with good old
dice so that the old dice can "train" the new ones to have the same
behavior.
With that said, I'll leave the reader to decide exactly what's happening
here... ;)
-Xplo
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