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> Its ages since I've done anything in pov-ray, so I decided to play around
> with something vaguely fur-like. Comments?
It does look convincing, but tell me, how many objects are in that scene?
Tracing time? And how much does it increase when using... (drum roll)
Antialiasing?
I've seen quiet some impressive renders using tons and tons of cones, but
placing those on arbitrary objects with an even distribution can get pretty
complicated...
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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