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"JC (Exether)" <no### [at] spamfr> wrote in message
news:407ac7f4$1@news.povray.org...
> IMBJR wrote:
> > 3-light system used, probably incorrectly tho.
>
> Not so bad. :-)
> For some reason, the position for the back light that is given in
> tutorials does not quite work in my scenes, it seems I'm not the only
> lit areas that will let you see the shape of your spheres better.
If I understand correctly, the angular relationship between the key and
backlight is already at 135 degrees (viewed down the y-axis), since the key
light is 45 degrees off to the left and the backlight is behind the
subject. It might help if I position the lights by putting them at a
standard position and rotating them around the subject instead of my rather
rough positioning by offsets.
>
> Try to render your image with only one of the three lights (trying with
> key, fill and back) and you'll see better what happens and which brings
> what.
The key light is certainly key. I've set it up so I have a test render of
the target object available, and the other 2 lights provide little light,
but more than the recommended light mind - I thought that they needed more
of a presence.
>
> How many spheres do you have in this render ?
Durn, you've made me re-parse this monster to find out: There are ... mmm,
POV-Ray does not say how many blob components there are!
>
> JC
>
> --
> http://exether.free.fr/irtc (more IRTC stats !)
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