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Tek wrote:
> Doesn't look like a radiosity error. Looks more like the kind of error you
> get with ray-intersection problems, e.g. coincedent surfaces or
> innaccuracies in isosurfaces/blobs, etc. Can you render a higher
> resolution close-up?
>
Yeah, you were right, it was just a coincident surface. Sorry to post
such a dumb question without investigating further myself :-(
I now think there may be a few more of them to eliminate.
--
Bill Hails
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