POV-Ray : Newsgroups : povray.binaries.images : Old Lathe <wip> : Re: Old Lathe <wip> Server Time
14 Nov 2024 02:22:52 EST (-0500)
  Re: Old Lathe <wip>  
From: Samuel Benge
Date: 11 Apr 2004 13:21:50
Message: <40797E5C.6090009@hotmail.com>
St. wrote:

>  An old 'Rochelle' lathe. Probably from the late 50's, early 60's. I
> built this yesterday,


Hey Steve, it looks pretty good!

I see a few signs indicating it wasn't built with CSG. Might want to 
make those hex nuts a little less 'telling' by removing the smoothing. 
It's a matter of taste, though.

> and don't really like the steel texture. I'm
> using:
> 
>   texture{Silver_Metal scale  0
>   normal{bumps .1 scale 0.00000001}
>   finish{reflection .13 ambient .12}}
> 
>   How can I improve this and make it dirty-looking?


My first thought is to use some sort of proximity pattern to distribute 
the metal's reflection unevenly. All proximity patterns are costly in 
terms of time needed to render them though.

Next idea would be to use a turbulent bumps pattern to make some parts 
less reflective. Combine that with a slope pattern to add a little dust. 
Together, they should make that metal look quite old, possible a little 
abused.

 
>    TIA
> 
>   ~Steve~

TIA? Thanks in advance?

-Samuel Benge


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