Samuel Benge wrote:
> I can't really see a practical application for this trick. Even though
> this image rendered in a little over five minutes, it can get very slow
> when antialiasing is applied :(
Update:
I just tried it again with antialising, and the render time didn't
really go up that much. Evidently, the last time I tried aa the texture
had a lot of noise in it. Also, removing the surface normal considerably
decreases render time.
I attached two more images. The first one has the surface normal in
place and uses aa. The second uses no surface normal, but still has aa.
The render times are diplayed in the lower right corner of each image.
-Samuel Benge
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