|
|
"Bill Hails" <bil### [at] europeyahoo-inccom> wrote in message
news:4074749e@news.povray.org...
> St. wrote:
>
>
> >
> > I'm hesitant to say this, but try minusing some of your
ambients on
> > the leaves then. I think this could lead to a good compromise.
>
> hmm, yes you're probably right, I've currently got
>
> #local Fin_OHLeaf = finish {
> ambient 0.4
> diffuse 1.0
> }
>
> way too high for realism,
How is this?
but I don't want them to end up looking
> dark,
Well, my original thought was, "If you stand under a tree in these
circumstances, and look up, then you will see many variations in
colour".
I would experiment further with this image, and I really want to
see the final... :)
the images are pngs with some transparency, maybe I can
> increase that to compensate.
Somebody more technical than I can answer this one... ;)
~Steve~
Post a reply to this message
|
|