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I'm building a new computer wall-desk in my basement, which will hopefully
be large enough for our 3 computers, plus 3 people. If not, we'll probably
have to keep one of our current desks.
Anyway, one of my first POV-Ray exercises was to build a fairly decent model
of my basement. At the time, I had absolutely no idea what I was doing, but
it turned out fairly well anyway.
Well, I thought it would be nice to get a decent idea of how my desk would
actually look in the basement, so I put this together. I've noticed a few
mistakes, but since I'm not making a poster out of this, I guess I really
don't care very much. However, please feel free to suggest things, as I
still have much to learn, and this is a fun little side-project.
One thing I couldn't get right was the flourescent light. It just doesn't
seem like it's emitting light (ambient 1 + an area light source +
radiosity). I changed the ceiling tiles to actually look like my real
ceiling, which I finally installed a couple months ago. I never could get
the carpet quite right with procedural textures.
Incidentally, my real basement has a door just a few inches left of the left
edge of the desk.
(Chairs and library/books courtesy of Gilles Tran's macros.)
--
Jeremy
www.beantoad.com
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