The packing algorithm got me interested too, and I've delurked after several
years to make my first post. One even has mirrored spheres ;)
First one, simple packing, took a few seconds to parse.
Second one, variable sized spheres. 20,000 of them. Badly optimized code
took 15 hours. It taught me to save the coordinates to a file and load them
again for rendering though.
I hope I post this right....
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