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> The challenge is
> to create a converter that exports from Wavefront, renders the hairs in
> memory, and saves it in the POV-Ray format. I'm working on that myself
> (hence all the details), but I side-tracked myself. This message might
> get me back on track this weekend :-)
Wow, nice. Let me know if you need a Beta, but I haven't done any dynamic
hair yet.
I was hoping to use Dynamic hair for a space suited figure I'm working on
for the IRTC animation round, but I'm thinking I won't make it :(
The issue I've found with long hair is that it's hard to fit inside a space
helmet. I had this feeling dynamic hair would let me cram it in somehow and
still 'move' but I have to admit I haven't tried it.
== John ==
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