POV-Ray : Newsgroups : povray.general : Pov 3.6 expiration again... : Re: Pov 3.6 expiration again... Server Time
3 Aug 2024 14:17:31 EDT (-0400)
  Re: Pov 3.6 expiration again...  
From: Warp
Date: 1 Apr 2004 11:31:00
Message: <406c43c4@news.povray.org>
Rafal 'Raf256' Maj <spa### [at] raf256com> wrote:
> I only dont understand why such greate program must also follow philosofy 
> of "greate" programming companys (like micro$oft) - that the program knows 
> better then user what is good for him, and all users are stupid and 
> shouldnt be allowed to do some thing just because program knows better.

  Nope. In this case the beta version is made so that it's best for the
purposes of the team. The team doesn't want old beta versions floating
around causing bug reports which have been fixed long time ago.
  It's a public beta version, not a public release. The team can do with
the beta version whatever they want. They could even not publish it at
all. The beta version has limitations and if you want to use it, then
you are bound to the limitations.
  As has been told many times already, if these limitations irritate you,
then don't beta-test it. Use the official release.

> Chances that one could not install old 3.5 and needs to use installed pov 
> (3.6) *right now* are small, but are notacible.

  Too bad then, because there's no POV-Ray 3.6 yet. No matter how much
you complain about it, this fact remains the same.

> This is *just* a sugestion ofcourse authors will do what they think is 
> best, I only can say that personaly I would add instead dialog box:

  Do you really think people are going to care about a warning?
  Besides, why do this? It's a test version. It's not intended to be
used as a final product. If you don't want to test it, then don't.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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