POV-Ray : Newsgroups : povray.binaries.images : Re: Forest generation (or; crude packing) : Re: Forest generation (or; crude packing) Server Time
14 Nov 2024 04:29:51 EST (-0500)
  Re: Forest generation (or; crude packing)  
From: St 
Date: 30 Mar 2004 19:02:41
Message: <406a0aa1@news.povray.org>
"Mike Williams" <nos### [at] econymdemoncouk> wrote in message
news:406a0863@news.povray.org...
> I suspect that you're doing something silly that's taking all that
time.
>
> This was done with a simplistic collision detection, just like that
which
> you describe, with no clever bounding or other tricks.
> I didn't count placement failures, I just chose a sensible number of
trees
> to be placed by doing a previous run with a #debug that logs the
number of
> successful placements.
>
> The parse time was 27 seconds on a 850MHz machine.

  Mike, for me, I really do marvel at your input in various aspects of
PoV.

    Regards,

   ~Steve~




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