POV-Ray : Newsgroups : moray.win : Faces : Re: Faces Server Time
1 Jun 2024 19:10:53 EDT (-0400)
  Re: Faces  
From: Remy Closset
Date: 28 Mar 2004 01:47:04
Message: <406674e8$1@news.povray.org>
Thanks for your response. You can imagine how difficult and long it is to
make use of the actual edge splitting method .
I any case, I thank you very much for your excellent work. I'll be waiting
impatiently the new release

friendly



news:07sb60htc3k65gepns3riq6rhav4ba5qu3@4ax.com...
> Hi Remy Closset, you recently wrote in moray.win:
>
> > The most important thing for the modeler would be the possibility to
split a
> > quadrangular face in two parts, parallel with an edge.
> Well, I agree that this would be handy, and it might make it into a
> future release :-)
>
> For now, just to make sure you are aware of one workflow... this is
> what I usually do:
> Press 'D' (edge mode)
> Select one edge (Shift-Click the edge).
> Press 'S' (split edge)
> Select the other edge.
> Press 'S' (split it)
> Press 'F' (face mode)
> Select two triangles that make up one of the new quads you actually
> wanted.
> Press 'M' (merge faces)
> Press 'N' (deselect all)
> Select the other two triangles that make up the other new quad you
> actually wanted.
> Press 'M' (merge faces)
> Press 'N' (deselect all)
>
> Cheers,
>
> - Lutz
>   email : lut### [at] stmuccom
>   Web   : http://www.stmuc.com/moray


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