Just checked the KPOVModeler sources to see how they do it. Seems (was a
quick glance, ok? *g*) that they are first buffering the image without
writing it to disk and later convert it after the user selected the
image output format.
Looks like just another workaround to me. But OTOH, it may be impossible
to do it in another way without patching POV-Ray (what would be a bad
idea, because you could not use other patches like MegaPOV with the editor).
Florian
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