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oops, 268,000
"Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
news:4064658c@news.povray.org...
> Ok, changed teh algorithm for what locations get grass... I based it on
> slope rather than altitude.
> There are 280,000+ blades of grass.
>
>
> Scene contains 268088 frame level objects; 1 infinite.
> Time For Parse: 0 hours 0 minutes 45.0 seconds (45 seconds)
> Time For Trace: 0 hours 30 minutes 15.0 seconds (1814 seconds)
> Total Time: 0 hours 30 minutes 59.0 seconds (1859 seconds)
> --------------------------------------------------------------------------
--
> CPU time used: kernel 5.53 seconds, user 1836.44 seconds, total 1841.97
> seconds
> Render averaged 220.20 PPS over 405600 pixels
>
> POV-Ray finished
>
>
>
>
> "Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
> news:405f21f8@news.povray.org...
> > This is very simplistic (especially my land mesh) but I thought the
grass
> > came out OK.
> >
> >
> >
>
>
>
>
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